- 'Player X did Y dps at Z ilvl = dps value'
- 'Player W stayed alive for X amount of the raid that player W attended, and took Y amount of damage and took Z amount of healing = True Survivability'
TLDR; a player rating system?
Now I would imagine that some toying around with the expression editor could be done to make something like this work, but I feel it will be more advanced than that. Is anyone interested in this?
Now, there is going to be people that crap on this idea, but hear me out. We want to reward proper players for proper play, and have a carrot on a stick for sub-par players. The sub-par players will see that every week they have a chance at improving their game play and earning a reward for it. This will also encourage sub-par players to go ahead and learn more about fights during downtime to also improve game play. Finally, this will encourage more social and forum interaction with our guild website as a whole. The idea was tossed around to all the officers of the guild, and the few that disagreed with the idea wanted to have a discretionary vote each week between the officers. That is unfortunately never going to be fair and will always show some form of subjectivity or favoritism. Numbers never lie, which is why I want to try and make this work here.
Sorry for the long post.