Recent changes / bug fixes

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tsigo
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Joined: Sun Apr 12, 2009 10:10 pm

Re: Recent changes / bug fixes

Post by tsigo » Thu May 28, 2009 4:16 am

Well all right! That's an awesome feature for the site.

Miles
Site Admin
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Joined: Mon Mar 30, 2009 7:12 pm

Re: Recent changes / bug fixes

Post by Miles » Fri May 29, 2009 7:10 pm

Scheduled downtime: Sat 30-5, between 10-14 CEST (GMT +2), site unavailable for ~30 minutes.

Upgrading the JRE to 1.6.0_b14

And probably some code updates - took some time to fix minor things like tick crits.

Edited: nm the G1, it's still beta. Compressed object pointers look good tho, 8 -> 4 bytes each.

Miles
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Joined: Mon Mar 30, 2009 7:12 pm

Re: Recent changes / bug fixes

Post by Miles » Sat May 30, 2009 1:39 pm

Updated the code to a slightly unstable version (didn't had time to test it extensively). Updated the JRE to a newer version - lets see how much headroom JRE 1.6.0_14 gives us to add more shinies.

* Added tick crits in actor details.
* Added buff uptimes for healing done (hots), debuff uptimes for damage done (dots).
* Changed the dashboard header slightly in preparation for integration on other pages (read: buff uptimes and special events as barcharts below the DPS graph), separated trash fights.
* Added a fix for shields - sometimes, full absorbs weren't counted correctly.
* Probably some other things I forgot to mention ^^

Maihem
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Re: Recent changes / bug fixes

Post by Maihem » Tue Jun 02, 2009 4:17 pm

Instead of using the default phpBB3 CAPTCHA, registering on the forums now requires you to complete a reCAPTCHA.

Bai bots!

Miles
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Joined: Mon Mar 30, 2009 7:12 pm

Re: Recent changes / bug fixes

Post by Miles » Tue Jun 02, 2009 4:21 pm

And generic v1agra spam...


Added a fix for shields, but it still needs more fixing.
Added partial absorbs (absorbed/blocked/resisted) to actor details, damage by spell rows.
Still working on buff details - evil evil feature that is.

Miles
Site Admin
Posts: 1526
Joined: Mon Mar 30, 2009 7:12 pm

Re: Recent changes / bug fixes

Post by Miles » Fri Jun 05, 2009 3:10 am

Minor things... Tweaked apache a bit, changed the default page from fights comparison to the dashboard, trimmed some fat from the in memory report object database, convinced cacti to accept that we're running 8-core machines, fixed chrome + htdigest (ewww query string hack).

Miles
Site Admin
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Joined: Mon Mar 30, 2009 7:12 pm

Re: Recent changes / bug fixes

Post by Miles » Fri Jun 12, 2009 6:32 pm

It's been quiet for a while, but the buff uptime thing is done enough to be released.


First page to get updated with it is the player / actor details page, others will follow soon. Oh, it's also the basis of the add any event / query on the graph feature, but that's not done yet.

Image

shibumi
Posts: 55
Joined: Wed Apr 22, 2009 9:19 pm

Re: Recent changes / bug fixes

Post by shibumi » Fri Jun 12, 2009 7:27 pm

Am I just stupid and can't see how the heck to find that page?

Miles
Site Admin
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Re: Recent changes / bug fixes

Post by Miles » Sat Jun 13, 2009 9:02 pm

Not there yet, doing another experiment atm :P

hoho
Posts: 313
Joined: Tue May 05, 2009 7:34 pm

Re: Recent changes / bug fixes

Post by hoho » Mon Jun 15, 2009 1:44 pm

So the experiment is over now and now everyone can see it? At least I can and I'll say it's pure awesomeness. Only thing missing is being able to compare different fights on same graph :)

[edit]

Also, is it possible to somehow see uptime of certain buff on all raid members? E.g storm power on Hodir.

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