Missing skill hits.

Posts: 14
Joined: Mon Apr 13, 2009 12:32 pm

Missing skill hits.

Post by Syncness » Mon Apr 13, 2009 4:24 pm

A guildie picked this up, I'm not sure of the reason as I was at the fight the whole time.
Necrosis: 142 to 145, WoL to WMO.

http://www.worldoflogs.com/reports/yO5C ... b-dmgspell

http://www.wowmeteronline.com/combat/de ... #damageout

Also, I noticed WoL doesn't include pet damage inside their respective owner's damage?

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Posts: 1526
Joined: Mon Mar 30, 2009 7:12 pm

Re: Missing skill hits.

Post by Miles » Mon Apr 13, 2009 6:01 pm

Weird. When we were testing that part of the code, we compared damages and hit count against recount - it matched the addon up to the last bit of damage. We don't filter on target (friendly fire counts), in fact, that part of the code doesn't filter at all - if source matches, update the counts.

The only difference I can think of is how they handle fight splitting: we use a 20 seconds idle timer (with a sub-rule: on Malygos, increase limit to 35s). It's hard to say who's correct, but I'll add a little three way compare (WWS vs WOL vs WMO) to the todo list and see if we can learn something from how they handle the log.