(And yes, the healer was doing a bad job).
It turns out that the damage that Savage Defense absorbs, now gets counted as a heal. This has a few consequences for the various graphs;
- If I compare my damage taken to that of (for example) a warrior, I find that every hit damages me for 100%, while for the warrior his shield absorbs a lot of damage (or is it parries these days - seems to have changed). My Savage Defense also absorbs damage, but it doesn't end up in that graph. See: http://www.worldoflogs.com/reports/qc37bh3ipvsonlo0/details/3/ (look for Haramrae).
- I end up in the top 4 or 5 on the healing charts; see: http://www.worldoflogs.com/reports/89hptwt73nti9hf9/sum/healingDone/?s=663&e=912.
OTOH, if I view the combat logs as they are available on the site, I can see that the absorbs are definitely taken into account as such: http://www.worldoflogs.com/reports/qc37bh3ipvsonlo0/log/?s=1358&e=1674
This used to work alright IIRC. I think it started working like it does now with patch 4.0?